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Restrict/confine pointer movement in a straight direction

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Restrict/confine pointer movement in a straight direction 3d1l 12 Nov 16:26
  Restrict/confine pointer movement in a straight direction 3d1l 13 Nov 02:48
   Restrict/confine pointer movement in a straight direction Ofnuts 13 Nov 14:41
  Restrict/confine pointer movement in a straight direction Alexandre Prokoudine via gimp-user-list 13 Nov 14:49
2019-11-12 16:26:56 UTC (28 days ago)
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Restrict/confine pointer movement in a straight direction

Hello,

I'm using the warp tool with: move pixels
hardness 0
strenght 100
step 10
loop

And I want to move the pointer across the image one side to the other but in a straight line in the X axis. Is there a way to restrict/confine the pointer movement so it keeps moving in a straight line, even if the mouse moves a little bit up and down in the Y axis?

Also,

Imstead of one pointer that will allow me to ise the warp tool in ome line. Is it possible to have several pointers so multiple "deformations " are created at the same time?

3d1l (via www.gimpusers.com/forums)
2019-11-13 02:48:00 UTC (28 days ago)
postings
2
contact
Send private message

Restrict/confine pointer movement in a straight direction

Hello,

I'm using the warp tool with: move pixels
hardness 0
strenght 100
step 10
loop

And I want to move the pointer across the image one side to the other but in a
straight line in the X axis. Is there a way to restrict/confine the pointer
movement so it keeps moving in a straight line, even if the mouse moves a little
bit up and down in the Y axis?

Also,

Imstead of one pointer that will allow me to ise the warp tool in ome line. Is
it possible to have several pointers so multiple "deformations " are created at
the same time?

Ok I found out that mouse movement is a function of the OS, so Gimp just react to the mouse movement provided by the OS from where it is running. In my case Windows. There is no direct way for Gimp to restrict the mouse movement so another alternative have to be use. Then I found Mouse Keys wish is a function of Windows from the Easy of Access tools. With that you use your arrow keys to move the mouse pointer. Since the pointer will move only in the direction of the arrow key that is being presses the pointer will move in a straight direction until another arrow key is pressed. To avoid any problems you can detach or turn off your mouse during movement.

3d1l (via www.gimpusers.com/forums)
Ofnuts
2019-11-13 14:41:56 UTC (28 days ago)

Restrict/confine pointer movement in a straight direction

On 11/13/19 3:48 AM, 3d1l wrote:

Hello,

I'm using the warp tool with: move pixels
hardness 0
strenght 100
step 10
loop

And I want to move the pointer across the image one side to the other but in a
straight line in the X axis. Is there a way to restrict/confine the pointer
movement so it keeps moving in a straight line, even if the mouse moves a little
bit up and down in the Y axis?

Also,

Imstead of one pointer that will allow me to ise the warp tool in ome line. Is
it possible to have several pointers so multiple "deformations " are created at
the same time?

Ok I found out that mouse movement is a function of the OS, so Gimp just react to the mouse movement provided by the OS from where it is running. In my case Windows. There is no direct way for Gimp to restrict the mouse movement so another alternative have to be use. Then I found Mouse Keys wish is a function of Windows from the Easy of Access tools. With that you use your arrow keys to move the mouse pointer. Since the pointer will move only in the direction of the arrow key that is being presses the pointer will move in a straight direction until another arrow key is pressed. To avoid any problems you can detach or turn off your mouse during movement.

You can use guides: https://docs.gimp.org/en/gimp-concepts-image-guides.html

Alexandre Prokoudine via gimp-user-list
2019-11-13 14:49:28 UTC (28 days ago)

Restrict/confine pointer movement in a straight direction

On Tue, Nov 12, 2019 at 7:31 PM 3d1l wrote:

And I want to move the pointer across the image one side to the other but in a straight line in the X axis. Is there a way to restrict/confine the pointer movement so it keeps moving in a straight line, even if the mouse moves a little bit up and down in the Y axis?

It might make sense to add transformation in straight lines the way it works with brush-based tools. Could you please file a feature request for that?

Imstead of one pointer that will allow me to ise the warp tool in ome line. Is it possible to have several pointers so multiple "deformations " are created at the same time?

Again, it might make sense to enable painting symmetry for the Warp Transform tool. Although I'm not sure that's what you need in this scenario. Maybe you are thinking of grid warping?

Alex