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Making a Wood Texture

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Making a Wood Texture Arty 19 Oct 18:18
  Making a Wood Texture Arty 19 Oct 18:26
  Making a Wood Texture rich404 20 Oct 13:34
2020-10-19 18:18:09 UTC (over 3 years ago)
postings
4

Making a Wood Texture

The GIMP file I have trouble with can be downloaded at: http://www.mediafire.com/view/5re4tuabz1vs78n/Linear_Grain_Warm_Color_Layered.xcf/file

To create it I mostly followed this video: https://www.youtube.com/watch?v=G5q9W1X_m60

To have a reminder regarding how this file is created so I can do it again much later I kept notes. These notes can be downloaded from: http://www.mediafire.com/file/wgms3fc1cnu8r4o/Linear_Grain_Warm_Color.pdf/file

The goal is to have a tileable wood texture for use in a Blender project. For that goal the instructions in the video go wrong for me in two places:

1) In section 5 of the notes the Edge Detect filter is putting a 1 pixel wide stripe at the top, and bottom, of the image, which spoils later tileing. This can be seen in the xcf file by toggling the "Edge Detect" layer's visibility. Is there an Edge Detect tool option that will not put that stripe there?

2) In section 5 of the notes the Wrap around works only horizontally. If there is a nonzero, and positive, Y offset, there is a seam along the top of the image. Is this a GIMP bug? Or is there a setting that is not right?

2020-10-19 18:26:22 UTC (over 3 years ago)
postings
4

Making a Wood Texture

The GIMP file I have trouble with can be downloaded at: http://www.mediafire.com/view/5re4tuabz1vs78n/Linear_Grain_Warm_Color_Layered.xcf/file

To create it I mostly followed this video: https://www.youtube.com/watch?v=G5q9W1X_m60

To have a reminder regarding how this file is created so I can do it again much later I kept notes. These notes can be downloaded from: http://www.mediafire.com/file/wgms3fc1cnu8r4o/Linear_Grain_Warm_Color.pdf/file

The goal is to have a tileable wood texture for use in a Blender project. For that goal the instructions in the video go wrong for me in two places:

1) In section 5 of the notes the Edge Detect filter is putting a 1 pixel wide stripe at the top, and bottom, of the image, which spoils later tileing. This can be seen in the xcf file by toggling the "Edge Detect" layer's visibility. Is there an Edge Detect tool option that will not put that stripe there?

2) In section 6 of the notes the Wrap around works only horizontally. If there is a nonzero, and positive, Y offset, there is a seam along the top of the image. Is this a GIMP bug? Or is there a setting that is not right?

In item 2) that is Section 6, not 5.

2020-10-20 13:34:14 UTC (over 3 years ago)
postings
40

Making a Wood Texture

The GIMP file I have trouble with can be downloaded at: http://www.mediafire.com/view/5re4tuabz1vs78n/Linear_Grain_Warm_Color_Layered.xcf/file

The goal is to have a tileable wood texture for use in a Blender project. For that goal the instructions in the video go wrong for me in two places:

I
There is a bug in edge detect whick leaves that border, some of the other GEGL filters are similar with 256 / 512 / 1024 size images. Use some other size or temporarily scale down a couple of pix apply the edge detect then scal back up.

That is what I did in this demo. https://youtu.be/cLtvYoQr8_M about four and a half minutes duration.

For tilable and seamless using the offset filter, width/2 , height/2 is usual, Edges will match but whatever offset used there is a 'seam' to fix. Alternative is Filters -> Map -> Tile Seamless.

Hope this helps