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Gradual zooming!

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Gradual zooming! Cedric Sodhi 17 Jul 21:47
  Gradual zooming! gg@catking.net 17 Jul 23:31
   Gradual zooming! Cedric Sodhi 17 Jul 23:36
    Gradual zooming! Bill Skaggs 20 Jul 00:49
     Gradual zooming! Nicolas Robidoux 20 Jul 01:14
     Gradual zooming! Edward Coffey 21 Jul 01:00
      Gradual zooming! Liam R E Quin 21 Jul 04:14
Cedric Sodhi
2010-07-17 21:47:26 UTC (almost 15 years ago)

Gradual zooming!

Hello again,

I'd like to know whether there exist efforts to implement gradual zooming. As far as concerns me 10% steps (or whatever it is) is an absolute no go for artits and makes workflow as fluent as swimming through bricks. I thought this wouldnt require much effort since GIMP apparenty has the capabilitly of displaying abritrary zoom levels!

best regards, --MD

gg@catking.net
2010-07-17 23:31:41 UTC (almost 15 years ago)

Gradual zooming!

On 07/17/10 21:47, Cedric Sodhi wrote:

Hello again,

I'd like to know whether there exist efforts to implement gradual zooming. As far as concerns me 10% steps (or whatever it is) is an absolute no go for artits and makes workflow as fluent as swimming through bricks. I thought this wouldnt require much effort since GIMP apparenty has the capabilitly of displaying abritrary zoom levels!

best regards, --MD

What do you regard as "fluid"?

each step requires a redraw so it is never fluid , we're just talking about the size of the bricks.

Please define.

Cedric Sodhi
2010-07-17 23:36:55 UTC (almost 15 years ago)

Gradual zooming!

Right, size of bricks, if you want.

On 07/17/2010 11:31 PM, gg@catking.net wrote:

On 07/17/10 21:47, Cedric Sodhi wrote:

Hello again,

I'd like to know whether there exist efforts to implement gradual zooming. As far as concerns me 10% steps (or whatever it is) is an absolute no go for artits and makes workflow as fluent as swimming through bricks. I thought this wouldnt require much effort since GIMP apparenty has the capabilitly of displaying abritrary zoom levels!

best regards, --MD

What do you regard as "fluid"?

each step requires a redraw so it is never fluid , we're just talking about the size of the bricks.

Please define.

Bill Skaggs
2010-07-20 00:49:57 UTC (almost 15 years ago)

Gradual zooming!

It wouldn't be that hard to implement a tool that would scale in a way that feels fluid. But
I question whether it is worth the effort. It's hard to see what user interaction would be
easier with smooth scaling than with scaling in 10% steps.

-- Bill

Nicolas Robidoux
2010-07-20 01:14:34 UTC (almost 15 years ago)

Gradual zooming!

Note: I am currently working toward programming for GEGL methods which apply arbitrary transformations (affine, say) in such a way that a small change in the transformation (which are arbitrary) leads to a small change in the result. I don't know if those necessarily would be those used by the display (they are to become part of the gegl-sampler-*.c family) but if they were, this would allow any increment in zooming, with no "jump" in the result (although, probably, a jump in the display unless the speed is up to par).

Nicolas Robidoux

On Mon, Jul 19, 2010 at 6:49 PM, Bill Skaggs wrote:

It wouldn't be that hard to implement a tool that would scale in a way that feels fluid.  But
I question whether it is worth the effort.  It's hard to see what user interaction would be
easier with smooth scaling than with scaling in 10% steps.

  -- Bill

Edward Coffey
2010-07-21 01:00:26 UTC (almost 15 years ago)

Gradual zooming!

Just the other day I was wondering if there was some way of configuring *fewer* zoom steps because I find the 66.7% and 150% steps in my current install particularly objectionable, I'd be happiest with [100% / n] for the zoom-out series, and [100% * 2^n] for the zoom in.

Ed.

Liam R E Quin
2010-07-21 04:14:25 UTC (almost 15 years ago)

Gradual zooming!

On Wed, 2010-07-21 at 09:00 +1000, Edward Coffey wrote:

I'd be happiest with
[100% / n] for the zoom-out series, and [100% * 2^n] for the zoom in.

I don't think you can please everyone :) I often work at 300%.

Liam