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GIMP for Android

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GIMP for Android Sergii Pylypenko 10 Sep 14:21
  GIMP for Android prasanna 25 Dec 17:28
   GIMP for Android basilio 27 Dec 06:33
    GIMP for Android Daniel Hauck 27 Dec 21:11
Sergii Pylypenko
2012-09-10 14:21:25 UTC (about 2 years ago)

GIMP for Android

Hi. Android users might be interested in this: https://play.google.com/store/apps/details?id=com.cuntubuntu sources are here: https://github.com/pelya/cuntubuntu

It's a Debian/Ubuntu environment, launched on Android inside fakechroot session,
the GIMP is pre-installed, and is the only application that works reliably in that kind-of-an-emulation
(the other app that works is AbiWord, and I've failed to launch OpenOffice/LibreOffice,
because it depends on way too many intricate Linux stuff like pseudo-terminals).

It differs from other Linux for Android installers, because it does not require rooting your device -
it will run on any stock Android device, as long as it has 200 Mb internal memory and 350 Mb external storage - all you need is to click Install button on Google Play. All devices released this year will satisfy that requirement, however older devices usually have very little internal memory.

The user interface is a straight conversion from the desktop, so it's quite unmanageable for fingers,
however if you're lucky owner of a Galaxy Note or other device with a stylus (or a Bluetooth mouse),
you can manage to perform some simple tasks.

I've already abandoned the development, because it generated almost no downloads on Google Play,
however I might wish to release some app like "Gimp for Galaxy Note and it's stylus",
which will be the same Ubuntu environment, with only GIMP available and all other useless stuff stripped,
like desktop environment and package manager. Also I want to replace the XtightvncAndroid-VNC-viewer
combo, and implement my own Android native X server based on XSDL and my own SDL port,
which will provide the 24bpp screen color depth and other slight improvements.
I definitely won't do that this year, and probably not the next one (read: never), because there are already
quite a lot of drawing and photo editing apps for Android, some of them even support layers,
and users will definitely bitch about the touch-unfriendly interface.

Anyway, If you'll still find GIMP on Android useful, even the way it is now, you may try to convince me
to continue development, or ask advice if you want to develop it yourself (put my email to CC, I'm not subscribed to the mailing lists).

prasanna
2012-12-25 17:28:53 UTC (over 1 year ago)

GIMP for Android

Ot is actually a very interesting concept and worth continuing.It will remove all problems of android which would make it more intensive user wise.For eg there is really no good app equivalent to GIMP despite there being various apps which offer partial features(Try inserting a custom made arrow in any of these apps to label amedical drawing for eg)

-- View this message in context: http://gimp.1065349.n5.nabble.com/GIMP-for-Android-tp35455p37111.html Sent from the Users mailing list archive at Nabble.com.

basilio
2012-12-27 06:33:21 UTC (over 1 year ago)

GIMP for Android

I don't think it is a good idea to use scarce resources on android development. Android is like Trojan horse for Linux. It looks like free and is proprietary deep inside. It takes all the good things from the open source world and does not give back even specifications of hardware it runs on. Linux is slowing down its development aimed towards desktops now and Android is among reasons of that sucking the resources out of the open source ecosystem and moving from phones and pads towards desktops itself.

All IMHO, of course.

Daniel Hauck
2012-12-27 21:11:07 UTC (over 1 year ago)

GIMP for Android

I can see where you might think that about Android but since the source to Android is released, I don't really feel that is so. The hardware drivers and such are being controlled by the hardware vendors and that's just a fact we have to accept for now. This is also the case of desktop Linux where nVidia is concerned. And yes, I'm with Torvalds on that subject.

In some respects, I see the non-open, non-public development of Android as an advantage at present. One of the problems of open and public development is the speed at which things are developed. This is an advantage that is typically exclusive to closed source development. So in Android, we have a more rapidly developed, singularly focused, professional platform that also happens to have the source code made available to the public once the releases come out.

It's a good compromise and one that enables all manner of custom ROMs for phones, tablets and other devices out there.

Android is not sucking resources from the Desktop. Desktop Linux development has ALWAYS been too slow for most people. At times, it is because of bureaucratic committees like XFree86 and at others, it is due to a lot of fighting. It's an unfortunate side-effect of a democratic type of system.

The current state of Android is limited to appliance style usage. I don't see, now, how GiMP would fit in unless it were somehow "lite"d into a much more simple form and possibly integrated into a camera app. GiMP all but requires the use of mouse and keyboard both of which are rarely used with Android devices.

Would I want to play with GiMP for Android? You bet! It would be fun. But that's about all for now.

Is Android going to be the way Linux gets into the workplace? I'm beginning to think so more and more. Google is inching its way into the enterprise more and more and BYOD is only the beginning of how it is coming to pass. So having important software like GiMP and LibreOffice available for use on Android makes a lot of sense as a future vision type of thing to work on now.

Microsoft has demonstrated how bad it can be for those who are too late to the party. I think Android will show that it will cost them dearly.

Just so you know what I see computing evolving into in the future, I see this:

The computer is the thing in your pocket. The interface is the thing which connects with your computer. The interface varies based on where you use the computer. On the desktop you can go to your screen, keyboard and mouse (KVM). At home, it could be many things including the TV and/or another KVM but the computer will integrate with a lot more including home automation, backup and archive storage and the like. In the car, it integrates where you would expect it to... your steering wheel with controls, your dashboard with displays, your windscreen with a HUD and lots more.

To accomplish this, the computer must be very small and very portable. It may not even have to be all that powerful as powerful functions can be shared and offloaded to its interface devices. (Consider, for example, how we can have high performance USB video devices)

This is not a feat Micrsosoft will EVER be able to accomplish using Windows. But it is something which Android is particularly well suited for.

On 12/27/2012 01:33 AM, basilio wrote:

I don't think it is a good idea to use scarce resources on android development. Android is like Trojan horse for Linux. It looks like free and is proprietary deep inside. It takes all the good things from the open source world and does not give back even specifications of hardware it runs on. Linux is slowing down its development aimed towards desktops now and Android is among reasons of that sucking the resources out of the open source ecosystem and moving from phones and pads towards desktops itself.

All IMHO, of course.

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