New Filter Idea: Disease
      
        Hi gang,
I've gotta get to class in a few minutes, but, here's something to look at:
http://www.ibiblio.org/propaganda/Gimp-DiseaseFilter.gif
Disclaimer: I don't know if this sort of thing already exists in Gimp. 
 If it does,  do let me know. It would save me alot of coding effort. :)
Basically, "Disease" can be thought of as a hex map where three factors 
(radial dispersion, cell resistance and viability) determine pixel 
behavior.  If apply this idea to the canvas, you effectively have the 
ability to dictate the "texture" of the paper, so to speak.. Or, if used 
as a mask, it can express varying degrees of color permiability in an 
image beneath it.
This filter uses disease transmission as a model--Cell A is "infected" 
with paint, and A's neighboring cells similarly become infected based on 
user-specified values of radial dispersion, cell resistance, and 
viability for each color channel. For example, if we consider the whole 
"color permiability" angle where we're toying with the canvas---if we 
changed the radial dispersion in the diagram to something like 
(sin(1/x^2)) and made x equal to (R+(G*0.8)), this would cause a few 
waves of varying yellow-brown permiability originating from point 
A...Coffee stains, basically.
More later, when I have the time. :(
Cheers,
Bowie