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Return of 16-bit Per Channel Rendering

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Return of 16-bit Per Channel Rendering Patrick McFarland 14 Nov 11:22
  Return of 16-bit Per Channel Rendering Branko Collin 14 Nov 12:28
   Return of 16-bit Per Channel Rendering Patrick McFarland 15 Nov 05:17
    Return of 16-bit Per Channel Rendering Guillermo S. Romero / Familia Romero 15 Nov 18:16
     Return of 16-bit Per Channel Rendering Patrick McFarland 16 Nov 11:30
     Return of 16-bit Per Channel Rendering Patrick McFarland 25 Nov 05:51
Return of 16-bit Per Channel Rendering Robin Rowe 17 Nov 18:08
3DD3EA93.6030206@charter.net 07 Oct 20:21
  Return of 16-bit Per Channel Rendering Patrick McFarland 15 Nov 05:18
Patrick McFarland
2002-11-14 11:22:10 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

Has any work actually started on GEGL? From what I understand, no, none has. Even though GEGL is for gimp 2.0, there is no reason why we cant start developing this now. It might take awhile to get a good model started.

Branko Collin
2002-11-14 12:28:59 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

On 14 Nov 2002, at 5:22, Patrick McFarland wrote:

Has any work actually started on GEGL? From what I understand, no, none has. Even though GEGL is for gimp 2.0, there is no reason why we cant start developing this now. It might take awhile to get a good model started.

As you can see from
, the last commit was yesterday.

Patrick McFarland
2002-11-15 05:17:54 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

Cool, but I was talking about more overt development.

On 14-Nov-2002, Branko Collin wrote:

On 14 Nov 2002, at 5:22, Patrick McFarland wrote:

Has any work actually started on GEGL? From what I understand, no, none has. Even though GEGL is for gimp 2.0, there is no reason why we cant start developing this now. It might take awhile to get a good model started.

As you can see from
, the last commit was yesterday.

Patrick McFarland
2002-11-15 05:18:39 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

I would, but the xcf loader plguin is mad broken on x86. If you could figure out whats wrong with it and fix it, I would be very appreciative.

On 14-Nov-2002, Joseph A Nagy Jr wrote:

Patrick McFarland wrote:

Has any work actually started on GEGL? From what I understand, no, none has.
Even though GEGL is for gimp 2.0, there is no reason why we cant start developing this now. It might take awhile to get a good model started.

if you are interested in 16-bit color, FilmGimp (http://filmgimp.sourceforge.net) is 16-bit capable.

Guillermo S. Romero / Familia Romero
2002-11-15 18:16:40 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

unknown@panax.com (2002-11-14 at 2317.54 -0500):

Cool, but I was talking about more overt development.

What about gimp-film or gegl lists? GIMP devel is always done via lists, IRC, CVS and bugzilla.

Check https://lists.xcf.berkeley.edu/mailman/listinfo/gimp-film/ and http://www.gegl.org/.

GSR

Patrick McFarland
2002-11-16 11:30:39 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

I was thinking about using film gimp originally, but the XCF loader is broken, I dont know how to fix it, and the developers for film gimp have no interest in fixing it.

On 15-Nov-2002, Guillermo S. Romero / Familia Romero wrote:

unknown@panax.com (2002-11-14 at 2317.54 -0500):

Cool, but I was talking about more overt development.

What about gimp-film or gegl lists? GIMP devel is always done via lists, IRC, CVS and bugzilla.

Check https://lists.xcf.berkeley.edu/mailman/listinfo/gimp-film/ and http://www.gegl.org/.

GSR

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Robin Rowe
2002-11-17 18:08:50 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

Check https://lists.xcf.berkeley.edu/mailman/listinfo/gimp-film/ ....

The berkeley.edu list is superceded by the Film Gimp list at SourceForge. For current information about Film Gimp see filmgimp.org.

Cheers,

Robin Film Gimp Release Manager
--------------------------------------------------------------------------- www.LinuxMovies.org
http://filmgimp.sourceforge.net
www.OpenSourceProgrammers.org

Patrick McFarland
2002-11-25 05:51:37 UTC (over 21 years ago)

Return of 16-bit Per Channel Rendering

On 15-Nov-2002, Guillermo S. Romero / Familia Romero wrote:

unknown@panax.com (2002-11-14 at 2317.54 -0500):

Cool, but I was talking about more overt development.

What about gimp-film or gegl lists? GIMP devel is always done via lists, IRC, CVS and bugzilla.

Check https://lists.xcf.berkeley.edu/mailman/listinfo/gimp-film/ and http://www.gegl.org/.

Thanks.

GSR

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