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How to debug rendering problems in master?

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How to debug rendering problems in master? Omari Stephens 09 Jul 04:22
Omari Stephens
2012-07-09 04:22:02 UTC (over 2 years ago)

How to debug rendering problems in master?

I just compiled master today to play around with the high bit depth support. As has been mentioned, it's broken :o)

I seem to be running into two problems:

1) It seems like the rendering has some variety of race conditions and mipmap-looking caching problems. Any suggestions for how to debug these, things to try, or files to look at? One issue I've seen repeatedly is that the image looks mostly-ok at s triangle dictates that I must work on problems 1 or 2, if at all possible.

--xsdg