Creating a bloody splatter texture
Today we will create a cool bloody texture that should look as there were random splatter all over the place.
This article has been written by devvv
(Bernhard Stockmann) using GIMP 2.3.18.
It's divided into 6 steps and takes about
10 min to complete for an average user. 27244 times read so far.
Category: Simple effects, required skill:

26 comments have been posted so far.
Available in other languages:
- Blutspritzer-Textur (de)
-
1
Open a new file, any size. I used 377 x 233 px. Fill the background with #d0d0d0.
-
2
Use the Airbrush-Tool and use the brush named "Sparks". It is the yeloow one.
-
3
Add a new empty layer and paint around randomly. It is important that the sparks overlay each other sometimes.
-
4
Now click the "lock transparency" icon in the layers dialog. This option is found right above the transparency-changer.
Choose a new color as foreground-color: #680000.
- Edit / Fill FG-Color.
Everything should now be in a slight dark red. -
5
Now please deactivate the "lock transparency"-option again.
Go to Colors / Curves, choose "Alpha" as channel (top left). Apply the curve as seen on the picture. -
6
After that you're done ;)
Easy, right?
This article is licensed under the following license: Creative Commons Attribution-NonCommercial 2.0 Austria



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