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GEGL jpeg problem under win32

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GEGL jpeg problem under win32 John Marshall 19 Feb 19:51
John Marshall
2007-02-19 19:51:49 UTC (about 17 years ago)

GEGL jpeg problem under win32

I have successfully got GEGL to build under MSYS/MINGW on win xp, however the jpeg library is throwing a "Premature end of JPEG file" error when attempting to load a JPEG file. As far as I can tell the error occurs on the first "jpeg_read_scanlines" call. The result seems to be that only one tile is loaded from the JPEG file. The environment is the same as I use to successfully build GIMP including the JPEG plug-in so any ideas would be very helpful.

Thanks

John Marshall