upload to Steam
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This is a read-only list on gimpusers.com so this discussion thread is read-only, too.
upload to Steam | Melissa Golobish | 06 Jul 18:13 |
upload to Steam | Sam Gleske | 06 Jul 19:16 |
upload to Steam | Simos Xenitellis | 07 Jul 06:17 |
upload to Steam
Not sure if it's possible or maybe this was even thought about, but could someone upload Gimp to Steam?
The team behind Blender has uploaded to Steam, and I think doing this would allow for easier updates and community interaction, and could also make sharing community plug-in easier
upload to Steam
On Mon, Jul 6, 2015 at 2:13 PM, Melissa Golobish wrote:
Not sure if it's possible or maybe this was even thought about, but could someone upload Gimp to Steam?
The team behind Blender has uploaded to Steam, and I think doing this would allow for easier updates and community interaction, and could also make sharing community plug-in easier
It has been mentioned on the user list as well as the developer list.
http://www.mail-archive.com/gimp-user-list%40gnome.org/msg04505.html
http://www.mail-archive.com/gimp-developer-list%40gnome.org/msg04651.html (this thread has a lot of discussion)
The TLDR at the time was developers didn't want to distribute through a proprietary platform or require users to have a Steam account to download.
I was then, and still now, of the opinion it would be great to distribute through Steam in *addition* to our normal download channels for obtaining GIMP. Some of the modelers and game mod developers use GIMP to create textures for their models.
As it stands, I don't think Steam will be a considered distribution channel unless a core developer wishes to speak up with a change of opinion. It would also require a contributor to get familiar with the Steam release process and provide steam releases as GIMP is released.
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upload to Steam
On Mon, Jul 6, 2015 at 10:16 PM, Sam Gleske wrote:
On Mon, Jul 6, 2015 at 2:13 PM, Melissa Golobish wrote:
Not sure if it's possible or maybe this was even thought about, but could someone upload Gimp to Steam?
The team behind Blender has uploaded to Steam, and I think doing this would allow for easier updates and community interaction, and could also make sharing community plug-in easier
It has been mentioned on the user list as well as the developer list.
http://www.mail-archive.com/gimp-user-list%40gnome.org/msg04505.html
http://www.mail-archive.com/gimp-developer-list%40gnome.org/msg04651.html (this thread has a lot of discussion)
The TLDR at the time was developers didn't want to distribute through a proprietary platform or require users to have a Steam account to download.
I was then, and still now, of the opinion it would be great to distribute through Steam in *addition* to our normal download channels for obtaining GIMP. Some of the modelers and game mod developers use GIMP to create textures for their models.
As it stands, I don't think Steam will be a considered distribution channel unless a core developer wishes to speak up with a change of opinion. It would also require a contributor to get familiar with the Steam release process and provide steam releases as GIMP is released.
I had a look at those previous discussions. Those discussions talk
about Krita Gemini (2014),
http://store.steampowered.com/app/280680/
which is only for Windows and is available at a cost. The proceeds go
to the Krita Foundation.
Since then, Blender has also been made available on Steam, http://store.steampowered.com/app/365670/ They have very positive reviews and are probably getting access to a new demographic of new users.
Apart from the free (as 0€) Blender package, they also have a series
of videos for Game Asset Creation,
http://store.steampowered.com/app/373020/ that costs 9.99€. The
producer is the Blender Institute,
so it is another source of income for them.
It would make sense for GIMP to make it on Steam if, 1. GIMP can be usable for tasks relating to games, like making game assets. 2. anyone would be interested to provide training material (paid or free) and would rather have an easy-to-install GIMP package on Steam.
It would require some effort to build a nice page on Steam like Blender has, and also provide installation packages.
Simos